Sport

In computer science, „Sport“ typically refers to a category or domain related to physical activities and games that involve skill, competition, and often organized rules. In software development, this term may appear in contexts such as sports management applications, data analytics for athletic performance, or gamification in software design, where elements of gaming are used to enhance user engagement. It can also denote specific data models, APIs, or structures that handle information related to sports, including teams, players, scores, or events. The focus is on leveraging technology to analyze, organize, or facilitate participation in sports and athletic activities.